Week 3: Story dialog
Step 1: Dialog Triggers Part 1
Many games tell a story that develops as you play the game. Usually a text dialog box will appear when interacting with characters, signposts, and other objects. In our game the signpost or the other characters can work well for this.
Step 2: Dialog Triggers Part 2
Step 3: Dialog Box Part 1
Step 4: Dialog Box Part 2
Step 5: Dialog Box Part 3
Step 6: Dialog Box Part 4
⚡ Bonus Activities ⚡
Darts that shoot randomly at the player Part 1
To make your game more challenging, you can have a projectile that shoots randomly at the player from off-screen.
Darts that shoot randomly at the player Part 2
Darts that shoot randomly at the player Part 3