Week 3: Story dialog

Step 1: Dialog Triggers Part 1

  

Many games tell a story that develops as you play the game. Usually a text dialog box will appear when interacting with characters, signposts, and other objects. In our game the signpost or the other characters can work well for this.

 

Step 2: Dialog Triggers Part 2

 

Step 3: Dialog Box Part 1

 

Step 4: Dialog Box Part 2

 

Step 5: Dialog Box Part 3

 

Step 6: Dialog Box Part 4

 

⚡ Bonus Activities ⚡


Darts that shoot randomly at the player Part 1

  

To make your game more challenging, you can have a projectile that shoots randomly at the player from off-screen.

 

Darts that shoot randomly at the player Part 2

 

Darts that shoot randomly at the player Part 3

 

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