Week 4


10: NPC health floating on them

NPC health variable and textfield

  • Editing NPC script
  • When level starts
  • Set number health to 50
  • Create new textfield with text “create text with” “number health” “ HP”
  • Set font colour red
  • Set font size 26

NPC health text floating

  • Constantly…
  • Set x position of instance textfield to x position of myself
  • Set y position of instance textfield to y position of myself
  • Playtest

NPC health decrease when attacked

  • In When animation hitDown has looped:
  • Set health to health - 20
  • Set text of textfield to “create text with” “number health” “ HP”
  • Playtest

NPC death

  • If health <= 0
  • Destroy instance textfield
  • Destroy myself
  • Playtest

 

11: Health potion

Health potion item

  • Place a health potion in the Items layer (make new layer for it)
  • Add script
  • When level starts, set movable to false (explain difference to immovable)
  • When touched get toucher
  • If toucher has tag player
  • Broadcast “health potion”
  • Destroy myself
  • playtest

Player receives health from potion

  • Edit player script
  • When I receive “health potion”
  • Set health to health + 10
  • Duplicate “set text…” blocks to update textfield
  • playtest

 

12: A friendly NPC

Add a new friendly NPC

  • Place friendly NPC on npc layer
  • Add script to friendly NPC
  • When level starts
  • Set immovable to true
  • When I am touched get toucher
  • If toucher has tag player
  • Broadcast “display chat” with “Can you save us? Kill all 5 orcs please!”
  • Playtest

 

13: Chat box for dialog

Add a chat box

  • Create a new layer for Interface (menus, windows, buttons, etc that will appear on top of everything else)
  • Add chat box object outside of level
  • Add script to chat box object
  • When level starts, set physics enabled false, set visibility false
  • When I receive “display chat” with a value, set visibility true
  • Playtest

Make chat box aligned to camera

  • Constantly set x position to camera x, set y position to camera y

Displaying text in chat box

  • When level starts… Create new textfield with text “This is the chatbox”
  • Set visibility of textfield to false

  • When I receive "display chat" set visibility of textfield to true

  • Constantly… set x and y position of textfield to camera x and y

Positioning box and text at the bottom of the camera

  • Position to camera x and y as before, + these numbers

Using text from message value

  • When I receive… set text of textfield to
  • true/false value, change it to text

 

14: Improving the chat box

Making text nicer: When level starts...

  • set font size 24, set font colour yellow
  • set max width 900 (so it will have multiple lines if necessary)

Dismissing chat box with spacebar

  • When spacebar pressed
  • Set visibility false
  • Set visibility textfield false

Freezing and unfreezing the player

  • When I receive… broadcast “freeze”

  • When spacebar pressed… broadcast "unfreeze"

  • Then on the player script:
  • When I receive “freeze”, set moves false
  • When I receive “unfreeze”, set moves true

 

⚡ Bonus Activities ⚡


Bonus 4.1: Fancy Textfields

 

Bonus 4.1: More uses for chat boxes

 

Bonus 4.3: Friendly NPCs that wander around

 

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