Week 7


21: Tracking the number of inventory items

Receiving health potions

  • When I receive give Health Potion
  • Increase potions by 1
  • Set textfield health potion count to
  • Create text with number of potions, “ x Health Potion”

Adding collectables to inventory instead

  • Edit collectable potion
  • Use “give” instead

 

22: Using inventory items

Click to use potions in inventory

  • When player presses, instance health potion icon
  • If icon is visible
  • If health potions > 0
  • Broadcast use Health Potion
  • Decrease potions by 1
  • Set text of textfield health potion count to update (copy paste)
  • Broadcast display chat You used potion!

  • Update player script for “use Health Potion”

 

23: Overlapping objects

Change how objects overlap in front of each other

  • Add tag inventory on inventory When created

  • Edit chatbox script
  • Add these to when level starts:
  • Myself move in front first instance tag inventory
  • Textfield move in front myself

 

24: Game menu screens:

Adding levels

  • Add levels
  • Rename them (start, level 2, game over, you win, etc)
  • Drag them into correct order
  • Resize them to match 960x540
  • Draw stuff in them appropriately

Start button

  • Add script to start button object (can be anything)
  • When player presses myself
  • Go to next level

Game over screen

  • Edit player script
  • Whenever player dies, change “go to last level” or level number (remember the level order, and first level is 0, next level is 1, after that is 2, etc.)

  • Add script to button in game over level
  • When player presses myself, go to first level

 

⚡ Bonus Activities ⚡


Bonus 6.1: Opening chests that give you items

 

Bonus 6.2: Gold coins in the inventory

 

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