Step 1

The boot order

Before your game starts, there are a few different things that happen in this order:

Loading: The game's objects and data are loaded in. This is when you see the purple loading bar.

(gif of 1, showing loading screen)

Creation: In this split-second, all the objects are created one by one, e.g. object 1 is created, then object 2 is created, then object 3 is created, then object 4 is created. This is when the "When created" block will run.

(gif of 1,2, stopping at 2, showing objects popping into existence one after the other, and individual When Created blocks appearing next to each object)

Level starts: Once all the objects have been created, the level will start. This is when the "When level starts" block will run, and this is also when all the other event blocks will be able to run.

(gif of 1,2,3, stopping at 3, showing all objects in game, and When level starts block appearing next to them)

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