The Lens of The Elemental Tetrad

To use this lens, take stock of what your game is truly made of. Consider each element separately, and then all of them together as a whole. Ask yourself these questions:

  • Is my game design using elements of all four types (Aesthetics, Technology, Mechanics and Story)?
  • Could my design be improved by enhancing elements in one of more of the categories?
  • Are the four elements in harmony, reinforcing each other, and working together toward a common theme?