The Lens of Dynamic State
To use this lens, think about what information changes during your game, and who is aware of it. Ask yourself these questions:
- What are the objectives in my game?
- What are the attributes of the objects?
- What are the possible states for each attribute? What triggers the state changes for each attribute?
- What state is known by all players?
- What state is known by some players, but not the others?
- Would changing who knows what state improve my game in some way?