The Lens of Imagination
All games have some element of imagination and some element of reality. Use this lens to help find the balance between detail and imagination. Ask yourself these questions:
- What must the player understand in order to play my game?
- Can some elements of imagination help them understand that better?
- What high-quality, realistic details can we provide in this game?
- What details would be low-quality if we provided them? Can imagination fill the gaps instead?
- Can I give details that the imagination will be able to reuse again and again?
- Which details inspire imagination?
- Which details stifle imagination?