The Lens of The Story Machine

A good game is a machine that generates stories when people play it. To make sure your story machine is as productive as possible, ask yourself these questions:

  • When players have different choices about how to achieve goals, new and different stories can arise. How can i add more of these choices?
  • Different conflicts leads to different stories. How can I allow more types of conflict to arise from my game?
  • When players can personalize the character and setting, they will care more about story outcomes. How can I let players personalize the story?