The Lens of The Toy
To use this lens, stop thinking about whether your game is fun to play, and start thinking about whether it is fun to play WITH. Ask yourself these questions:
- If my game had no goal, would it be fun at all? If not, how can I change that?
- When people see my game, do they want to start interacting with it, even before they know what to do? If not, how can I change that?