The Lens of Feedback

The player’s feedback from the game comes from many things: judgement, reward, instruction, encouragement, and challenge. Use this lens to be sure your feedback loop is creating the experience you want by continuously asking these questions:

  • What do the players need to know at this moment?
  • What do the players want to know at this moment?
  • What do I want players to feel at this moment? How can I give feedback that creates that feeling?
  • What do the players want to feel at this moment? Is there an opportunity for them to create a situation where they will feel like that?
  • What is the player’s goal at this moment? what feedback will help them toward that goal?